Questions
Frequently asked questions
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Where games sit in an operator's lobby over time - which category and which rank - checked on a schedule and recorded with a timestamp and a screenshot. A timestamped position history makes it straightforward to line up a slip against your own revenue reporting and see whether the two move together. Pecker gathers this data from remote geographical locations and as seen by different devices.
It probes the real front-end - loading the page in a browser the same way a player would, on the schedule you set. No integration with the operator is required, because the position that matters is the one visible on the live site, not whatever an internal feed reports.
Probe scanning runs daily at a time you choose. On-demand scanning can be performed to get a real-time result on any configured probe, giving an instant snapshot of how the games are positioned at that point in time.
A timestamp, a reproducible check, and a screenshot of the page as it looked at scan time. That combination is hard to argue with, compared to a recollection of what someone saw last week - which is the standard most placement disputes run on today.
Yes. Deploy the binaries yourself as a Docker container or let us run it for you - either way, the probe data never leaves your control. This is a deliberate choice for teams handling commercially sensitive information.
No - it removes the time-consuming manual checking from an account manager's week, not the actual account manager. Automated tracking replaces the spot-checks, the spreadsheets, and the screenshot folders; the judgment calls in a renegotiation still need a person who understands the relationship.
Almost any operator site your games are live on - Pecker isn't limited to a fixed list or a particular platform, since it works from the public-facing page rather than a private integration.