Feature
Automated position tracking
A lobby position isn't a fact that exists once — it's a fact that has to be checked, over and over, on a schedule someone actually keeps to. Pecker is that someone.
The same lobby a player sees
Each probe loads the operator's live front-end in a real browser, on the schedule you configure per operator and per game. There's no API dependency and no assumption about how an operator structures its lobby internally — Pecker sees the page the way a visitor scrolling the slots category would, because that's the only position that actually determines what players click.
What gets recorded, every time
Exact rank
Position within the specific category the placement clause names — not a vague "front page" claim.
A timestamp
Down to the scan, not the day — so a position history reads as a sequence of facts, not a summary.
A screenshot
What the page actually looked like at that moment — see evidence & reporting.
Set the schedule as tight as the placement matters to you — hourly for a hero slot during a launch week, daily for steady-state monitoring across a large catalogue. Every result feeds straight into drift detection and revenue correlation, so tracking a position is the start of the story, not the whole of it.
See how position tracking replaces a weekly spot-check routine.
Read more →Tracking across dozens of operators from one place.
Read more →Estimate the hours manual checking is costing your team.
Open calculator →